Games have long been used in education as a means to enhance, amplify and transform learning. Educational games are intended to combine learning with playful elements. Through game play, students may be motivated to acquire new skills and concepts while having fun playing at the same time. But what constitutes a good learning game? What essential design elements should be included? How can games be incorporated into our teaching and learning practice? In this workshop, we will try to answer those questions by showcasing a few examples of educational games and exploring some aspects of game design, prototyping and best practices regarding game implementation.
By the end of this workshop, participants will be able to:
- Explore examples of educational games used in Teaching and Learning.
- Identify game design principles and tools to build a basic game.
- Design and prototype a simple game based on learning outcomes.
* There will also be time after the workshop for individual projects and questions.
Applies Towards the Following Certificate(s)
- Graduate Student Certificate in University Teaching and Learning : Learning Spaces and Digital Pedagogy Badge - Optional Courses
- Learning Spaces and Digital Pedagogy Badge for Graduate Students : Optional Courses
- Learning Spaces and Digital Pedagogy Badge for Postdoctoral Scholars : Optional Courses
- Postdoctoral Scholars Certificate in University Teaching and Learning : Learning Spaces and Digital Pedagogy Badge - Optional Courses