Today’s Web pages are viewed with a wide variety of browsers like Chrome, Safari and Firefox, and on an ever growing variety of devices from smart phones to tablets to desktop monitors. Rather than creating designs that are each tailored to a particular browser or devise, it is possible to craft web sites that are far more flexible and can adapt to the specific media that displays them.
All instruction is instructor-led, face-to-face and may be delivered in three formats:
- In Class - all classes are taught in a classroom lab.
- Online - all classes are taught synchronously in real-time.
- Blended - delivery is both in a classroom lab and synchronously online, alternating weekly.
It is the students responsibility to carefully read the course section content below to know which delivery options are available for the course they are registering into.
Registrations within 24 hours of course start time must be made by phone (403-220-2988).
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Course Level Learning Outcomes
- Apply the "Think Mobile First" strategy during design and development
- Illustrate the Importance of Responsive Design
- Design & Code Responsive Web Sites
- Create Cutting Edge Audio, Video and Web Elements with HTML5 and the Canvas
- Integrate Data in your Designs with AJAX and DOM element callbacks
Topics of Instruction
- Mobile Web Theory & Rapid Landscape Changes
- Think Mobile First
- How technology creates trends
- Early Adoption, the pros and cons
- Development Tools & Methods
- Introduction of the various tools
- Introduction of the various development styles and methodologies
- Agile vs Waterfall Development
- Picking the Best Approach
- Planning a Project, and Collecting Requirements
- Developing a Strategy
- Collecting Project Requirements
- Understanding the Technology
- Develop an approach
- Media Queries
- Building Interfaces that Scale
- Mapping Technologies
- Permissions & Privacy
- Why Canvas?
- Statefull vs. Stateless Drawing
- Lines, Circles, Arcs, …
- Video & Audio
- Coding and Containers
- Mobile Web
- Size and Bandwidth
- Persistent Data
- Local Storage
- Web Services
- Browser Notifications
- MVC Approach
- Introduction to Threading
- Usability Testing & Development
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Recommendations and Requirements
Courses are 30 hours and are scheduled to be completed in either 5 weeks or 10 weeks. Generally, 5 week courses have two classes per week, and 10 week courses have one class per week.
Courses may be delivered in class, online, or blended (both in class and online). All delivery formats will use Desire2Learn (D2L) and Adobe Connect Meeting (ACM) tools to varying degrees and it is the students responsibility to ensure they are comfortable with these tools prior to the start of the first class.
Students are encouraged to read Student Online Learning Resources to determine the delivery format that will best meet their learning needs.
- Students familiar with D2L and ACM from previous course work, require no further introduction to these learning tools.
- Students who register into an in class only course section and who are unfamiliar with D2L and ACM learning tools are recommended to take the necessary time to fully explore these learning tools prior to the start of class.
- Students who register into an online or blended course section and who are unfamiliar with D2L and ACM learning tools are recommended to take BMC 352 Learning Online.
For online and blended delivery, students should have access to their own computer with required software, Internet connection, a headset with speakers and microphone, webcam, and a monitor large enough to display multiple applications (or the use of two monitors). Students should test their environment prior to the start of class to ensure everything is working properly.
Students will need access to software outside the classroom lab to enable work on assignments, projects, and other course work.
It is strongly recommended that students attend every class. It is the responsibility of the student to communicate potential absenteeism to the instructor.
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