This introductory course teaches students the programming, visual and game design fundamentals needed to build computer games.
Participants will utilize the Adobe Flash design program to produce visual graphics and learn the ActionScript 3.0 programming language to create interactivity. The game development process introduced in level one includes designing, writing, testing, and debugging both the source code and graphic elements of computer games.
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- Students must be at least 13 years of age on the first day of class.
- Students must have strong math skill, strong typing skills (they must be able to spell) and a strong desire to learn a programming language.
- Students must also meet the recommendations and requirements in the Notes section along with any proficiencies identified below.
Courses are instructor-led, face-to-face in a classroom.
Course Level Learning Outcomes
- Create animations and digital images by utilizing the basic principles and elements of design and Adobe Flash design software.
- Use Action Script 3.0 and basic programming concepts such as variables, functions, event handlers, loops, and conditional statements to manage user input and create collisions in interactive productions.
- Produce video games with objectives, challenges, sounds, HUD, and win/lose capabilities by applying basic game design theory.
- Organize and back up files effectively throughout the game design process.
Recommendations and Requirements
This course is 60 hours.
No textbooks required.
It is strongly recommended that students attend every class. It is the responsibility of the student to communicate potential absenteeism to the instructor.